Edit: Unfortunately, I cannot seem to get it to register... I can use the separate enter serial number application but the main application/screensaver doesn't seem to recognize that the registration was successful.
I actually own a copy (have a legit serial) because I bought DA back when I was using Windows, so I figured I had nothing to lose by messing around to get it to recognize the registration. I couldn't get DA to recognize that the serial had been entered even after running the Enter Serial Number program/application (I think the program would crash halfway through the registration process or whatever it was doing). In any case, I installed DA with the same serial number in VMWare Fusion, then went through the registry using regedit and searched for "Dream Aquarium" any key that looked important and was missing from the registry associated with my Crossover DA install, I recreated in Crossover. Unfortunately I didn't write down the specific keys but there were 3-4 if I recall correctly, that all had a value that looked like a hash or random set of letters/numbers/important-looking-string. After recreating those keys in Crossover, the full version of DA works perfectly (even better rendering than in VMWare and with much less CPU usage--low enough I could probably leave it running most of the time).
Don't hold your breath. I've owned DA for 3 years now and the Mac version is still just a "maybe one day when I have time" thing. Alan (the developer) never committed to doing it for sure, only if he had time but he'd have to learn how to code for a Mac first (Objective C or whatever), etc. Dream Aquarium uses DirectX, which is Microsoft-OS-only, so he'd have to do a complete rewrite to port DA to OpenGL on Mac OS X.
I just installed it with the gdiplus tip and it seemsto work great. I don't have a serial number to try out yet. I'mdebating on whether or not to hold out for an official Macversion.
Don't hold your breath. I've owned DA for 3 years now and the Macversion is still just a "maybe one day when I have time" thing.Alan (the developer) never committed to doing it for sure, only ifhe had time but he'd have to learn how to code for a Mac first(Objective C or whatever), etc. Dream Aquarium uses DirectX, whichis Microsoft-OS-only, so he'd have to do a complete rewrite to portDA to OpenGL on Mac OS X.
Yah, I'm not overly hopeful it'll be any time soon. On the developer's forums, he says/claims he had a Mac developer working on it, but he hasn't been heard from in some time. That seems just silly to me... if he is AWOL, then just find another one. It's not like there's a shortage of Mac developers.
Designed by Alan Kapler, a special effects artist and animator who has previously worked on Hollywood blockbusters such as Titanic, X-Men and The Day After Tomorrow, Dream Aquarium is one of the most realistic freshwater aquarium screensavers on the market.
Inspired by his love of fish, Kapler, who was honored with an Academy Technical Achievement Award in 2005 for a software program he developed, left Hollywood to work on Dream Aquarium, which he first released in 2006 and is still actively developing.
Continuous development is made possible by the fact that Dream Aquarium comes with the small price tag of $19.95 (payable via credit card or PayPal). Twenty percent of profits are donated to environmental charities, with a focus on habitat and wildlife conservation, as well as climate change and alternative energy sources, and a free demo version with limited options and nag-screens is available for anyone who wants to try before they buy.
By default, the camera position is static, showing you the full aquarium, but you can opt to have it follow one fish in particular, or several fish chosen randomly. You can adjust the air bubbles floating up to the surface, along with the speed of the fish, and even the background image can be replaced with any image on your hard drive, like a family photo.
I dared to install Dream Aquarium 3D