The Astra Militarum is a massive and diverse fighting force spanning a galaxy of people. It makes sense that there would be a wide variety of fighting men and women in it and these rules allow you take the following units in an Astra Militarum detachment and retain their Regimental Doctrine, although those units do not themselves benefit from the regimental doctrines. Note: Militarum Tempestus units do not gain their Storm Troopers regimental doctrine unless they are in a detachment comprised entirely of Scions.
As 8th edition 40k unfolds, Stratagems will really come to define how an army plays in many ways. They are my absolute favorite addition to the game and give the savvy player tools to overcome what would be impossible situations. Beyond the three basic stratagems common to all armies listed above, Astra Militarum players gain access to generic stratagems available to all regiments. Here are some of my favorite options and those I think will be seen more frequently in matched play.
The Astra Militarum also get their generic relic goodies available to all Regiments, and while many may not jump out at you right off of the page, their are a few real gems in here. And as stated in the stratagem section above, you may want to use some of them on occasion with Command Points. Here are the generic Heirlooms of Conquest:
My favorite! Not only because they are good, but as stated in the article opening, I am a lifelong Catachan fan boy, lol. Well, if you are like me, you will be stoked as Catachan got some serious love from GW.
Beyond that, the leadership buff is actually super useful for normal squads as it boosts them up to 8 and I find that often, you can get by without a Commissar at that stage for 10 man units and a judicial application of the Fight to the Death stratagem. Their order is also fantastic and works great with Veteran squads armed with 3 Flamers and a Heavy Flamer, or Special Weapon Squads. With Catachan you get both solid close range firepower (they are amazing with Heavy Flamers) and good long ranged firepower as well as their artillery and Leman Russes being so efficient. I find running them with tooled up infantry and Bullgryn to move up the field, and artillery combined with either super cheap Leman Russes sporting just a turret weapon and hull Heavy Flamer, or with a powerful turret weapon like a Executioner Plasma Cannon, Demolisher Cannon or Punisher Cannon and 3 Heavy Flamers makes for a powerful combination. Catachans give you an army that wants to stay mobile and get close to inflict maximum damage while retaining very efficient long ranged fire support. They are bound to be quite popular.
This is an army that grinds down its opponents with attrition. Conscripts up front to screen backed by blobbed infantry units or Veterans to fire into the enemy as they come in and tanks to go for objectives, remaining effective later in to the game.
Militarum Tempestus is not a regiment key word, it is a Faction Keyword. You can only be Militarum Tempestus with the faction keyword and you can only have a MT detachment if all units in the detachment are MT.
I would see no problem with that. As long as it is obvious which model uses which doctrine it should be fine. Remember Reeces Wolflord has a horse.You should allways play with the models you like.
Its going to be a grueling uphill battle especially with the new edition fall back rules now that orders had already been overriding the penalty. A lot of ppl in my messenger group are a bit salty, including an ork player who is now waiting for an ork codex before he bothers players ng anymore. I am definitely curious how many turns AM will get to have in tournaments with horde spam lists. The one thing that is fixed a lot of them agreed on is now orders are 50/50 on conscripts instead of. automatic.
Sigh. I am really wondering if they just shit the bed on this codex because they were overeager to make Guard cool again when they were already great in the Index. I was