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esmideho
12 günler önce -

I have been a long time fan of the Naruto anime and manga series, and a long time begrudging purchaser of the Naruto video games. It isn't that the games are bad, exactly, but rather that they seem content to do the absolute minimum amount of work because the developers know fans will purchase them all anyway. If there have been any bright spots, it has been the Naruto Shippuden: Ultimate Ninja Storm series which refined all the rough points in the Ultimate Ninja series until the game was actually fairly enjoyable. The recent release of Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst is essentially the complete version of Ultimate Ninja Storm 3 which was released earlier this year. While this is basically just a glorified DLC (and it is an actual DLC if you already own the original title) pack, it represents the most comprehensive and complete Naruto title to date, and if you can slog your way through the intrusive story and mediocre combat there is enough here to appease most fans of the series.
The story here focuses around the titular Naruto, and fans of the anime or manga should already be largely familiar with the events covered in the game. It throws you right into the action without much explanation as to what is happening or what has already happened, so hopefully you're already entrenched in the Naruto storyline otherwise the plot will be lost on you starting sometime shortly after the opening credits roll. Naruto's father is battling a mysterious masked man and an enormous fox creature known as the Nine-Tails. While both seem intent on destroying his home village, they unfortunately picked a fight of a village consisting of super powerful ninjas, and the opening battle is grand in scale and impressive visually. After resolving this situation in the punchiest way possible, the game throws you into the future as Naruto and the events surrounding the Fourth Great Ninja War. While the intensity drops a bit from the opening sequence initially, the story still manages to be relatively compelling provided you have the slightest clue as to what is going on.
The story itself is enjoyable enough, but it keeps getting in the way of the game, shouldering its way on to the stage and demanding it gets another guitar solo because it's afraid you'll take control and mess things up. There are multiple times where an intense fight will finish and right when you're ready to jump back into the action, the game slaps the controller out of your hands and throws a twenty minute series of cutscenes at you. Because of this, the pacing ends up being completely uneven, and these huge gaps in the action occur basically every chapter. Even worse, because of how dense the lore and backstory for this game is, the huge focus on dialogue and story is going to be completely lost to someone who hasn't been following along so far. Even with all the time the game spends talking at you, newcomers aren't going to be able to find their way to the path of story coherence without at least three roadmaps and a Sherpa Indian guide to help them along. This is absolutely a game for hardcore Naruto fans only, with a story so front and center and completely inaccessible to outsiders that I have a hard time imagining anyone who hasn't already been following along will glean any enjoyment out of this at all. With all of that being said, if you are invested and can follow along Full Burst tells a compelling tale all the way through, with the only questionable hiccups occurring near the very end of the game.
The game varies in quality depending on exactly what sort of fight the game throws at you, but there were parts I found genuinely enjoyable. The focus of the game is clearly on the story mode, and in the story mode you will either be taking part in big epic boss battles, frantic mob battles, or more traditional one on one fights. While the gameplay feels a bit uneven in each segment, the emphasis seems to be on the spectacle rather than actual complex and im

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esmideho
12 günler önce -

One of the few kpop songs known to western audiences through its use in advertisements, I Am The Best is so much more than a little soundbite. As a hype track, it represents the very best of what YG Entertainment has to offer. Attitude and charisma fuels the track, but that elastic beat is a modern classic.
2NE1 is a South Korean girl group signed to YG Entertainment, with members CL, Bom, Dara, and Minzy making up the quartet.[1] Their discography consists of two studio albums, two extended plays, eighteen singles and two promotional singles. The group established themselves in the Korean music scene in March 2009, with the release of the LG Cyon promotional single "Lollipop", a collaboration with label mates Big Bang.[2] It brought the group instant recognition in South Korea and would receive over 3,000,000 downloads in the country.[3]
"Fire" served as 2NE1's official debut single and was released to digital outlets on May 6, 2009.[4] It served as the first single for their debut extended play 2NE1 1st Mini Album, which was released on July 8, 2009. The EP was named the best-selling record by a female group on the Korean Hanteo chart during 2009 and would sell over 220,000 copies by 2016.[5] "I Don't Care" served as the lead single during this period, which reached number one on domestic charts[6] and was one of the top downloaded songs of the year. After 2NE1 1st Mini Album, the group released a series of their own solo singles: "Kiss", "You and I", and the duet track "Please Don't Go".
In February 2010, the group released their second promotional single in support for their Samsung Corby CF, "Try to Follow Me". 2NE1 released their first full-length studio album To Anyone on September 9, 2010, where it became the number-one album of the month and would sell over 167,000 copies. It was anchored by the "triple" singles "Clap Your Hands", "Go Away" and "Can't Nobody", with promotions for "It Hurts (Slow)" beginning afterwards in October. The members' solo singles from the previous year were also included on the album.[7]
"Don't Stop the Music" was 2NE1's first official international release because it was meant as a "special gift for Thai fans". On July 28, 2011, the group released their second extended play 2NE1 2nd Mini Album, which spawned several hits such like "Lonely", "I Am the Best" and "Ugly"; all three songs reached number one on Gaon and garnered over 3,000,000 downloads in South Korea. Following the release of their Japanese compilation album Collection in March 2012, the group returned to Korean music charts with the chart-topping release of their single "I Love You" that July.
2NE1's sophomore Korean studio album, Crush, was released on February 27, 2014. Within four days, the album sold over 5,000 copies in the United States and charted at number 61 on the Billboard 200 in its first week of release. In doing so, the album broke two records: the best-selling K-pop album and the highest-charting K-pop album on the Billboard 200,[8] which would hold the latter record for two and a half years until BTS's Wings.[9] The album yielded the singles "Come Back Home" and "Gotta Be You", with the former single becoming the group's ninth number-one single on the Gaon Digital Chart, continuing the record for most number-one songs among idol groups at the time.
Following a two-year hiatus of group activities, YG Entertainment announced that 2NE1 would be disbanding in November 2016. As a farewell gift to their fans, 2NE1 released their final single "Goodbye" on January 21, 2017, featuring only the three remaining members CL, Bom, and Dara since Minzy left YG Entertainment in April 2016. In total, the group has reportedly sold 66.5 million digital and physical records worldwide, making them one of the best-selling girl groups of all time.[10][11]
2NE1 (Korean: 투애니원; RR: Tuaeniwon; .mw-parser-output .IPA-label-small{font-size:85%}.mw-parser-output .references .IPA-label-small,.mw-parser-output .infobox .IPA-label-smal

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esmideho
4 yıl önce -

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esmideho
4 yıl önce -

c2936d4fca benatark
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http://dev-social.mynextmatch.com/tiocosorpfa

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esmideho
4 yıl önce

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